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Sign Ups are Now Open

Arcanauts is a custom campaign setting for Dungeons and Dragons 4th Edition based around the idea that any sufficiently advance magic is indistinguishable from science.

Long ago when the Motherrock was the only home civilization knew, there was a meeting of the most brilliant minds in the world – Wizards, Psions, Artificiers and others at the peaks of their respective crafts got together to solve perhaps the greatest challenge ever posed – they were to conquer the cosmos themselves. From there work began tirelessly – manipulating the stagnant political system, uplifting and educating the unskilled labour of the world, and funding their endevour with conquered or bought draconic hoardes a concerted effort was made to tear the world from the dark ages and into enlightenment.

A quarter of a Millenium later that dream has become real – the Motherrock is all but abandoned now, as the myriad races comprising global civilization have spread to the stars.  Powerful magic enables faster than light travel, shields colonies from cosmic debris and enables organic races to breathe the empty vacuum. Dwarven miners fuel an interstellar economy with riches found in asteroids while Elves seek to understand nature on a galactic scale. Humans colonise new worlds while warforged constructs build massive space stations. Races once thought to be extraplanar have been discovered living indigenous to alien worlds, now accessible through conventional travel.

It’s a time of great technological innovation and philosophical uncertainty – the burgeoning civilization of the galaxy stands to cement it’s place in the cosmos, but what exactly that is has yet to be decided.

You take the role of interstellar explorers – pioneers on the edge of known existence whose expertise keep civilization running, even if they aren’t always spoken of in honest society. You’ll navigate vast spatial  anomalies, discover new species and do battle in some of the most inhospitable locations known to sentient life. You’ll need quick thinking, a trusty blade and enough mystical power to turn a sun supernova if you want to survive the final frontier.

 

So who’s in?

 

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Categories: News
  1. August 7, 2012 at 4:23 pm

    Yo.

  2. August 7, 2012 at 6:08 pm

    Willing to give it a go.

  3. August 7, 2012 at 7:01 pm

    I think I’ll probably be game.

  4. JPH
    August 8, 2012 at 6:23 am

    I call rogue!

  5. August 10, 2012 at 5:31 am

    I would be up for this, depending on timings.

    • August 10, 2012 at 5:37 am

      Timings are something I want to basically figure out when people have signed up, but I want to build in a bioware-style thing where absent players can stay on the ship or something. The idea being the timing can be a bit more flexible that way based on when any given person wants to play. I’m still aiming for sometime weekly to start out though.

  6. August 11, 2012 at 3:46 am

    Hai guys.

  7. Desgardes
    August 11, 2012 at 9:28 pm

    Guys, guys guys, I got this.

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